Bugfixes:
- event system: sometimes event threads dont restart correctly and so cause slowly increasing event jams. Logging added.
- players hire players: its possible that gold is given to a wrong account following way: Account uid 123 on world ts1 hires account 456 on world ts4. ts1 ends and is restarted. if account 456 founds the second village now then the gold goes to new account with uid 123 on ts1. Fixed.
- rally point: if you e.g. are on page 2 of "outgoing movements" and click on "troops in this village" then you land on the "send troops" page. Fixed.
- market: offering resources: resources are not updated instantly after putting some on market.
- market: sending resources: change of target village after preparation of the transfer is ignored. Fixed.
- account: it's possible to use a password that equals the account name. Fixed.
- auction: page "bids": if you are highest bidder the tooltip (=mouseover text) shows 0 as price per item. Fixed.
- code update with maintenance process improvement.
- cleanup: deletion of old IGMs optimized.
- auction: auction get stuck if account of highest bidder is deleted
- building: when changing village current tab changes to default tab. Fixed.
- ACP: silver fraud: optimization and bugfixing of the display
- new: account: login: optimization of login by using server cache for getting provider data
- market: NPC trade: costs fro NPC trade are text in translations. Fixed. New space holder for costs in gid17.goldCostsForNPCTrader.
- stats: optimization of stats calculation
New stuff:
- plus account: incomming attacks are now shown in village list even if plus account is activated after the attack was sent.
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